The 6th Year of Agility3 – the biggest yet?

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Once again, as we stepped over the threshold into July we at Agility3 celebrated our company birthday, you may have seen via our social media pages that we treated ourselves to a HTC Vive! It was a special occasion after all as this time we turned the big 5 and we move into our 6th year of operations!

It’s crazy to think that it was a year ago that we had just moved into our new farm office. The past 12 months have flown by and have been as busy as always working with existing and new clients. Throughout the year we have tried to keep you up to date with what we’ve been up to via our Twitter and LinkedIn pages but, in case you’ve missed any of it, here are a few highlights.

Project: Virtual 3D Greenwich Environment

Customer: TRL

One of the big projects we delivered earlier in our company year was the virtual 3D environment of the Greenwich Peninsula that we developed for TRL as part of their £8 million autonomous vehicle project, GATEway. The highly realistic virtual environment was used within TRL’s DigiCar driving simulator as part of an investigation into the way that humans behaved when sharing the road with autonomous vehicles. The results of this fascinating trial can be seen here along with our own case study on the project which you can view here.

Project: GHOST

Customer: DSTL, as part of an Inzpire-led team

GHOST is a virtual representation of a human which learns and unlearns alongside its live host, providing immediate support to those delivering training, improving training performance and providing decision support at multiple levels. In Phase 2 of this innovative and exciting project we developed GHOST to Technology Readiness Level (TRL) 6 in the niche area of Joint Terminal Attack Controller (JTAC) training and demonstrated its value in a very successful trial at the Defence Simulation Sensor. Take a look at the project summary here.

Project: “VirtuRail” 3D Visualisation Application

Customer: Transport for London (TfL)

Following the initial delivery of the “VirtuRail” application prototype for TfL we have been working on a number of enhancements. “VirtuRail” creates an immersive real-time 3D representation of a railway using the inputs and outputs from TfL’s Railway Engineering Simulator (RES). The enhancements we have been working on include the ability for users to edit RES data through the application and addition of new rolling stock models.

Project: Virtual 3D Environments for Driving Simulation

Customer: AutoSim


We are delighted to have been working with the innovative Norwegian company, AutoSim, for whom we have now delivered a couple of virtual 3D environments for use within their driving simulation software. One project consisted of 12km x 4km urban grid road network which was used by Leeds University in a truck driving simulator for research into the safety of cyclists. We also produced a generic Thailand driving environment including urban, suburban, countryside and mountainous regions.

As you can probably expect, all of that and more has kept us very busy indeed and the upcoming 12 months are sure to be no different with some exciting plans looking forward. We have several new projects in the pipeline, including an Innovate UK project titled WindTwin that will increase the ease with which wind turbines can be monitored, inspected and maintained using a “Digital Twin”. Alongside that, we are in the process of creating a new company website to show more of the work we do and we have several ongoing research projects in the areas of Virtual Reality, 3D visualisation and virtual environment generation. So, it’s sure to be an exciting year ahead – stay up to date with what we’re up to by following us on Twitter and LinkedIn and feel free to get in touch via our office number, 01438 488066 or email

Agility3 are looking for a part-time freelance Project Manager

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We are looking for a confident and experienced project manager to manage our part of an exciting and innovative research and development project. This role is expected to last until December 2019 and is expected to require between 1 and 4 days per month. You will be working with a small team and there may be the opportunity for additional work and to use your expertise to help grow the company in other areas.

See the following link for further information: Part-Time Freelance Project Manager wanted

If you are interested in this role or to find out more please contact me at


Case Study: Greenwich GATEway Project for TRL

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Requirements of the Client 

The GATEway (Greenwich Automated Transport Environment) project is an £8 million project being carried out by TRL, the global centre for innovation in transport and innovation. The main aims of the project are to understand and identify ways to overcome the technical, legal and societal barriers of implementing automated vehicles (AVs) in an urban environment.

One issue that was highlighted by TRL was that there is a lack of knowledge of how human drivers might respond to the presence of automated vehicles in the driving environment. In order to address this TRL looked to conduct a simulator trial within their life-size driving simulator to investigate driver behaviour and perceptions when encountering AVs in an urban environment.

As a result, TRL required a realistic and accurate virtual 3D environment of the Greenwich Peninsula that participants would drive around during the simulator trials. The virtual environment, close to 2km2 in size, was required to give a level of detail that created the impression of driving the real environment with participants being able to recognise the area and key features within it. Therefore, all aspects of the virtual environment, including the road layouts, signage, traffic lights, street lights, vegetation and buildings had to be modelled with great accuracy.

Agility3 Approach to Development

The first stage of the process involved Agility3 putting together a highly-detailed proposal setting out how the project would proceed not only from a technical perspective but also from a management perspective. Agility3 described to TRL how they would adopt an incremental and collaborative approach to development and management. This included sprints of development with regular staged releases alongside review meetings to ensure all parties are happy with the progress being made and to allow TRL to provide feedback and Agility3 to give advice and suggestions. Having been very happy with the proposal, TRL awarded the contract to Agility3. Subsequently, a project kick-off meeting was held to supplement the proposal and to ensure that there was complete understanding by both parties as to how the project would proceed.

As with all of their work, Agility3 used their expert knowledge and industry leading commercially available tools to develop the virtual environment. In this case, the main tools utilised were the Creator tool from Presagis and 3D Studio Max from Autodesk, which enabled the development of the OpenFlight format 3D model required for integration with the simulator software.

In addition to this, various forms of data were sourced to ensure that a high level of accuracy was achieved. Such data included:

–          Vector data to define kerblines, building locations and dimensions.

–          LiDAR data to accurately model parts of the Peninsula that were more built recently and were therefore not included in other forms of data.

–          Aerial photography to help with measurements and for additional reference against the other data sources.

–          On-site photography was conducted to help create the highly realistic visuals of the area within the virtual environment. This was particularly             important for the highly recognisable buildings such as the O2 Arena, Blackwall Tunnel and Emirates Cable Car.

Agility3 began by developing a section of the environment small in size but including all the different types of content to be included throughout the whole environment such as vegetation, roads, buildings, traffic lights, street lights and signage. This was then presented to TRL at the first of several review meetings and agreed as a reference for how the various elements would be developed throughout the rest of the environment.

Agility3 then split the rest of environment into a number of development sections which were worked on in incremental phases with development being shown at the subsequent review meetings with TRL. During these review meetings Agility3 would take on feedback from TRL and would also give advice and suggestions in return to ensure that the finished environment would be the best possible quality. This meant that there was a very collaborative approach.

The incremental development phases and subsequent reviews continued until a final delivery was made by Agility3 containing the entire completed environment ready for use within the simulator trials.

Outcome of the Project

The quality of the finished delivery of the Greenwich Peninsula was something Agility3 were very pleased with having met all of the needs of TRL and achieving the very high level of detail and accuracy they were looking for. This was especially pleasing having come across a couple of issues in the development process, such as inconsistencies with data sources. Agility3 were able to work around and overcome these issues whilst still achieving the same detail and accuracy.

Client Feedback

TRL were extremely pleased with the delivery and the overall development process that the project went through. The virtual 3D environment of the Greenwich Peninsula exceed expectations and helped them carry out their simulator trials, the results for which can be seen via this link.

Nick Reed, Academy Director at TRL and Project Lead on GATEway said

“Our requirement was for a 3D model of the Greenwich peninsula to use in a driving simulator study as part of the £8m government and industry funded GATEway project on automated vehicles. We were pleased to award this challenging task to Agility3 after they provided a very clear proposal that detailed what they would produce, how they would produce it and clearly articulated how they would manage the process – and all within our time and budgetary constraints. The model produced was of a very high standard, working perfectly in our real-time driving simulator and enabling our trials to be completed on schedule. Throughout the process, Agility3 offered clear and consistent communication on progress and a responsive, collaborative approach producing results that exceeded our expectations. I would not hesitate to work with Agility3 on future simulation projects.”

Agility3 support TRL trials of innovative new junction

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One of several projects carried out by Agility3 for TRL, the global centre for innovation in transport and mobility, this project involved the development of a 3D model which accurately presents an innovative Diverging Diamond Interchange (DDI) junction layout proposed for Strathpine Road in Brisbane, Australia. This area experienced high levels of congestion and the DDI junction is seen as a potential solution to ease traffic, however, the efficiency of this new layout required lots of trials and testing.

That’s where the Agility3 3D model came in. The model was required for use within an Australian University driving simulator, to conduct trials to explore how road users would react to the new road lay out. Thus, to allow for accurate and useful results, the model had to be highly representative of what the road users would see once development of the real interchange had been completed. Using our 3D modelling expertise and CAD data as a reference source Agility3 achieved this to a high level of accuracy for all elements of the road layout including road markings, cycle lanes, barriers, signage, traffic lights and more.

Simon Wilson, Senior Software Engineer, TRL commented:

Agility3 provide accurate 3D modelling that is instrumental in our driver behaviour research. Having this degree of modelling sophistication allows us to provide a better service to our customers and bring us one step closer in pioneering future transport.”

For more information contact Agility3 on 01438 488066 or email

Agility3 deliver another project for BAE Systems

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Having worked with them previously, one of the world’s largest defence contractors, BAE Systems, recently awarded Agility3 another contract to develop simulation content for their maritime sector to support military training systems.

The expert knowledge and capabilities of Agility3 in the development of virtual 3D models for real-time simulation had been obvious within the previous work that Agility3 had produced for BAE Systems. Therefore, they welcomed working with the Hertfordshire based team again and knew they would deliver high quality work with a professional service for the 3D models developed for this latest project.

Michael Mallia, Assistant Project Manager for Sub-Surface Trainers within BAE Systems said “Having worked directly with Agility3 on previous projects I have always found their 3D modelling services to be of the highest quality, being very visually representative and meeting all requirements. Alongside this the Agility3 team are always responsive, professional and easy to work with. Therefore, we had confidence in choosing to work with them again and would always recommend them to others.”

For more information on the capabilities of Agility3 then feel free to call us on 01438 488066 or email


Agility3 train station models support signal sighting activities

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Specialist Project Integration (SPI), a longstanding customer of Agility3, recently had a requirement for a range of virtual 3D models that were to be representative of a number of train stations based in North-West England. Given the prior knowledge and experience that SPI, an innovative consultancy involved with major infrastructure and building projects, had regarding the capabilities of Agility3, they had confidence in choosing us to complete this development for them..

The train station models were required to support signal sighting activities therefore it was imperative that the models were an accurate visual representation of the stations as they would be seen from the track. Therefore, all the platforms, walkways, bridges, fences, walls, signage, seating and other features that could be seen by a train driver from their position on the track needed to be accurately located and look exactly like it would in reality. This was made more challenging by the fact that there were some areas of the required stations that hadn’t been built yet! However, using CAD data as a reference source alongside on-site photography and the technical expertise of our 3D modellers, Agility3 were able to deliver another successful project for SPI which they were very pleased with..

Keith Wakeford, Head of Modelling & Simulation at SPI, said “Photo realistic station models are a key element in SPI’s Signal Sighting offering. Agility3 are able to consistently interpret our requirement and produce accurate, highly realistic models, within budget, and to schedule. SPI is delighted to continue it’s ongoing relationship with Agility3.”

For more information please contact Agility3 on 01438 488066 or email

Network Rail produce article showcasing technology developed by Agility3 and SPI

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Network Rail, the owner and infrastructure manager for most of the rail network within England, Scotland and Wales has recently released an article showcasing the virtual viewing technology that has been jointly developed by Agility3 and SPI.

The article, which can be seen by clicking here shows how this technology is being utilised to help save time and money whilst also improving safety ahead of major upgrade works to Liverpool Lime Street Station. It has allowed Network Rail to carry out 4D virtual modelling which has aided in planning the work and reduces the amount of time needed on track and, in turn, the potential impact to train services.

Virtual reality technology helping Network Rail redevelop Liverpool Lime Street: Liverpool Lime Street VR - aerial view future

For more information on this technology, feel free to call Agility3 on 01438 488066 or email

Agility3 celebrate 4th birthday – what a year it’s been!

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On the 1st of July 2016 Agility3 stepped into its 5th year of trading and so celebrated its 4th birthday – plenty of cake was consumed!

At the end of each year we always like to look back and reflect on where we have come from since our inception in 2012 and how we have developed over the preceding 12 months. This year we are especially proud of the success and growth we have experienced. We could say it has been the best year yet!

Through the hard work, passion and dedication of our team we have seen our sales more than double that of our previous year. This has meant we have been able to add some very talented new recruits to our team and also upgrade our office. In April 2016 we moved to our new lovely countryside location, complete with nearby country pub, just outside of Stevenage in Hertfordshire.

Amidst our growth we are thrilled that we have been able to continue working with our existing clients such as Specialist Project Integration (SPI) and the TRL as well as welcoming some exciting new clients such as Transport for London (TfL) and Inzpire Ltd.

With our clients, over the last 12 months, we have worked and continue to work on some really interesting projects with innovative end uses. With TfL we have been developing a 3D Visualisation tool which brings their Railway Engineering Simulator results to life, helping key stakeholders understand the simulation modelling behind engineering decisions. Alongside this we have been creating a virtual environment of the Greenwich Peninsula which TRL will use within its DigiCar driving simulator as part of trials for their GATEway Project – an £8 million research project to investigate the use, perception and acceptance of autonomous vehicles in the UK. We then recently joined the Inzpire Ltd team to support them in the development of their next generation synthetic training project, GHOST, for the UK MOD’s Centre of Defence Enterprise. It has been great to work on these projects and we’re very proud of our contribution to innovation and change in a number of sectors.

These projects and all the others we have worked on throughout the year have kept us very busy indeed, but that’s the way we like it! We’d like to take this opportunity to thank all of our clients and everyone that has helped us reach this point.

There are lots of exciting things on the horizon for Agility3 and we look forward to another 12 months of pushing the boundaries and using our expertise to help our clients achieve success.

If you would like any more information, then feel free to call us on 01438 488066 or email

Agility3 confirmed as part of the Inzpire team to develop next generation synthetic training solution

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As announced at Farnborough Airshow 2016, Inzpire Ltd, have been awarded phase 2 funding in the Agile, Immersive Mission Training Competition by the UK MOD’s Centre for Defence Enterprise (CDE) and the UK Defence Solutions Centre (UKDSC). The competition was designed to seek out techniques and solutions aimed at providing more cost-effect and timely military training capabilities.  

Having completed initial development work during phase 1 of the competition, Inzpire now focus on pushing their solution, named GHOST (Graphically Hosted Objective Solution for Training), to higher technology readiness levels. To assist them in this, Inzpire, who are one of the fastest growing defence companies in UK, have enlisted the support of Agility3. 

Given the experience and capabilities of Agility3 in the development of synthetic training solutions for military purposes, Inzpire saw Agility3 as an ideal partner to work with to take the GHOST project forward. Bob Chevli, Head of Synthetic Training Division at Inzpire, said that “Inzpire are delighted to be working with Agility3 in the delivery of Project GHOST. In Agility3, Inzpire have found a technically accomplished partner which shares a similar ethos and innovative nature.”


Agility3 are delighted to be part of the Inzpire team involved in this exciting project. For more information, contact Agility3 on 01438 488066 or email


Agility3 awarded membership to the Dstl UK Synthetic Environment (SE) Tower of Excellence Community of Practice

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Agility3 are delighted to announce that we have been awarded membership to the Community of Practice (COP) within the UK Synthetic Environment (SE) Tower of Excellence. The SE Tower is managed by the Defence Science and Technology Laboratory (Dstl), sponsored by the UK Ministry of Defence (MOD) and aims to develop UK defence capability that underpins the use of simulation and synthetic environments.

As part of the COP we will be amongst a group of experts, like ourselves, in the field of modelling and simulation.The SE Tower COP seeks to encourage and enable members to collaborate in research and exploitation activities for UK defence purposes, independent of contracted research.

We are extremely proud to have been accepted into this prestigious group and are excited to begin working alongside other experts to help shape the modelling and simulation capabilities within the MOD.

For more information, contact Agility3 on 01438 488066 or email